The Speed Boat activity: using interactive games to inspire creativity and explore challenges in computational biology.
"Speed Boat" is a quick and easy activity to use as part of an interactive workshop. It helps your participants identify what improvements need to be made to a project, tool or process. It also reveals obstacles to reaching the desired goal. In this graphic, the boat represents the key issue to be addressed and the anchors are the challenges. The 'wind' arrows flanking the boat represent positive factors that move the project forward. Interactive games, such as those described in Pavelin et al., encourage creative thinking around a shared set of challenges, and are useful for stimulating problem-solving ideas in computational biology.
Image Credit: Jennifer A. Cham and the EMBL-EBI Industry Programme Agri-Food Workshop participants. Adapted from an activity described in Gamestorming by Gray et al.